Christopher Webb

Software Engineer

Hi there, I'm Chris.

I'm an 'all-round' software designer/developer that is based in Melbourne, Australia.

First and foremost, I'm a 'nuts-and-bolts' kind of person. If I can do it, chances are it's because I've done it before, pulled it apart, put it back together and pulled it apart again.

This 'build-and-rebuild' approach I've taken with learning is, partly, due to my fondness of automotive modification. Anyone in that world can tell you that experience, knowledge and wisdom come from knowing every nut and bolt, what it's job is and how it does said job, and there is no substitute for 'getting your hands dirty'.

Since entering the game industry officially in 2021 as an engineer at Grease Monkey Games, working on Torque Drift, I've grown and excelled to a position of lead engineer on the project, maintaining server, mobile and PC codebases of the project, all while facilitating the designers and support staff with tooling in the Unity engine and supporting build pipelines.

In my free time, you can find me at any of the numerous 'hole-in-the-wall' pizza/burger shops around Brunswick, at home working on a number of projects I have (and potentially even livestreaming them) or exploring the city of Melbourne as a New South Welshman.

My official education and experience includes:

  • Master of Information Technology, 2019
    University of Newcastle - Callaghan, NSW
  • Bachelor of Information Technology, 2017
    University of Newcastle - Callaghan, NSW
    • Major: Software Development and Applications
    • Major: Digital Media and Entertainment
    • Minor: Enterprise Information and Technology
  • Engineer at Grease Monkey Games, working on Torque Drift, starting in 2021 and becoming lead since.

Related course work: Media and Communications, Internet Communications, Digital Media and Entertainment, Application Programming, Mobile Applications and the Cloud, Games Design, Information and Communication in Business, Web Programming, Social and Interactive Media, Digital Economy, Digital Culture, Project Management, Games Production, Media Production... and others.

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